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Duskband Arm

The red-and-cream harbour arm stretches into a lilac sea while the sun drops behind it. The wildest walk on the shore, where tumbling reels pay more for each win that follows inside one spin.

20 linesTumbling reelsMedium volatilityFree account worldCoin RTP 96.5%
Free account

Sign up to play Duskband Arm

Free now, free always. Kleeby’s log keeps your 100,000 coins, favourite worlds, level and daily missions safe from one low tide to the next — and checks you are 18 or over before the huts open.

  • 100,000 free coins chalked up on day one
  • No card, no payment page on the shore
  • One coin tally for every world you unlock
  • No download — it all plays on the web page

Virtual coins only. No real-money gambling. No prize worth a thing off the shore. No purchases inside the app. 18+.

No card. No payment details. Kleeby sells nothing. His coins have no real-world worth and never turn into cash.

Already in Kleeby’s log? Log in.

About this world

Duskband Arm

Duskband Arm is where the shore saves its drama. The Curlarm Bench and the Gilt Arm hold most of the value, so the stripes may run past a few flat patches before the sunset pours across the reels. Each winning line drops away, the pieces above it slip down the stripes and new ones drop from the sunset, and each fresh link pays more than the last: once, twice, three times, then five. Bill Vanes stay where they land and never drop. Three vanes anywhere swing round for ten double-paying free spins, the chain boost stacked over the doubling; four vanes earn fifteen and five earn twenty-five.

Stripe Slide. Each winning symbol drops off the reels and fresh ones fall in behind; along the stripes a chain's first win counts x1, a follow-on x2, a third win x3 and every later link x5, with free spins doubling the lot.

The honest part

Virtual coins only

Every spin on the shore uses Kleeby’s free virtual coins. Real money never enters the game. No win carries real-world value. Nothing for sale in the app. A random number generator settles results, and one spin never steers the next.

Measured by running this page's own engine for 10,000,000 spins: coin RTP 96.5%, hit frequency 35.0%, free spins about once in 133 spins, a win of 10x your stake or more about once in 81 spins. Coin figures only — no money is staked or returned.

How to play

Duskband Arm in three steps

1

Sign in, stroll out along the striped stones and settle on a stake while the stripes turn pink.

2

Spin. Winning pieces slide off the stripes and new ones tumble down; the first win of the chain pays normally, the next pays double, the one after triple and every later link five times.

3

Three Bill Vanes swing round for ten double-pay free spins, four vanes give fifteen and five vanes give twenty-five.

Who it suits

Patient strollers who will walk past a few still stretches of sea wall in hope of the stripes lighting up with tumbling wins.

What to expect

The widest swings on the shore. The bench and the gilded arm carry the heavy pays, so wins arrive in bunches, like boats coming home together, with longer lulls between.

Symbol guide

What pays in Duskband Arm

IconFive in a lineSame win, measured against the whole stake
Sundown Disc (wild)5,000× line bet250× your stake
Gilt Arm2,600× line bet130× your stake
Curlarm Bench1,400× line bet70× your stake
Banded Post800× line bet40× your stake
Doughnut Bag440× line bet22× your stake
Cockle Cup260× line bet13× your stake

The five card ranks (10 to A) pay the least. Three Bill Vanes anywhere open the free round. Full values for three and four of a kind are in the paytable.

Questions

About Duskband Arm

It keeps going while every new fall lines up another win. The fourth link and each link after it pay five times.

They do. Each free-spin win on the arm is doubled first, then the chain boost goes to work on it, and vanes landing mid-round add spins.

Because the scarce pieces hold the heavy pays. The machine does not keep score, owe anything or hold a win back for later.

Today's missions

Daily missions: four of them

New missions each day, valid in any world. Entirely optional.

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Black tarred huts lean shoulder to shoulder on the shingle with sea kale flowering at their doors. This is the mildest world on the shore, and a paid spin that lands empty earns a free retry with its badges held.

Low volatilitySticky wild respin
18+ onlyFor adults over legal gambling age. Not directed at under-18s.
No real moneyNo real-money gambling is offered or promoted here.
No prizesNothing won has real-world value. Coins cannot be withdrawn.
No purchasesNo in-app purchases. Every coin is free.

Play while it is fun; stop when it is not. Fix a time limit before the first spin and get off the shingle for regular breaks. If any kind of gambling is giving you trouble, ring the National Gambling Helpline — free, confidential — on 0808 8020 133, around the clock, or try GamCare and BeGambleAware. See also our safer-play policy.

18+

Free play on the shingle. No real money, anywhere.

Over-18s only on Shuckshed Shore. Every spin on the shore spends virtual coins with no monetary value. Kleeby sells none. Nor can anyone sell, withdraw or exchange them. There is no coin hut and no payment page along the shingle, no prize here is worth anything in the real world, and success here does not imply future success at real-money gambling.

No real moneyNo prizesNo in-app purchasesNo withdrawals18+ only

Gambling dragging you under? Ring someone — it costs nothing and stays private: National Gambling Helpline 0808 8020 133, whatever the hour or the tide · BeGambleAware · GamCare · Kleeby’s safer-play rules